12. Go to hoi4 r/hoi4. The doctrine should be the fleet in being one, since the other two are focused on subs and. Light cruiser spam. This mod is a submod of the "Fixed and Bigger Ship Models" mod. Also, to improve my spotting ability I'm testing the cruiser submarines. (can construct avg 8-12/year). The weaknesses are enemy airpower, good ASW cruisers, or destroyer spam (but destroyers only deter and not kill). 381K subscribers in the hoi4 community. 9. Set the fleet to convoy raid mission with: split. 3) Workshop maps will now be available in Multiplayer and Sandbox modes under the player tab. Heavy Cruiser light guns don't magically only deal 10% damage to Light Cruisers because their piercing tends to be slightly less. Light gun modules can be applied starting at Tier 2, Medium and Heavy gun modules starting at Tier 3. Rd_Svn • 1 yr. Basically they could sneak along and engage any target of opportunity. Research snorkels and any tech that reduces torpedo reveal chance. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. Max speed: 39. Basically the main guns drop screens quicker and the torpedoes drop capital ships quicker. 5% for Radar 3 and 10% for Radar 4. 2) Update Forts with new workshop content. While most. Especially given, as you mentioned, the historical production level of 3 submarines for a total airfleet of 9 M6A1 Seirans, themselves subpar aircraft with a max payload of 1 Type 91 torpedo or 2x 250lb bombs. today we had wild posts about navy. Set them far out into the middle of supply lines away from major ports (where the enemy fleet is bound to dock and be patrolling around) and have them set the convoy raid. The light guns shot at the screens first - most of the destroyers were sunk by light guns. It's a button at the task force menu, used for refitting multiple ships at once. 1940 cruiser cruiser armor dual-purpose secondary battery depth charge tech (doesn't need to be too advanced) some torpedoes (doesn't need to be too advanced either) advanced fire control system (from electronics) It's around year 1940, you should have some new submarines raiding the enemy. Battleships are by far the single strongest ship you can produce in Hearts of. Sub 3s have the same range and HP, but less visibility and more speed. Naval power is key to protection of convoy traffic, or disruption of enemy convoys. Among the many new states that were. All other Nations had planes for them, but never build one as far as I know. Used for balance. Light Cruiser surface attack could be increase to be the same as the Heavy Cruiser, it would still be pretty poor because of its low piercing value but it would. At that point it’s no longer a “recon” cruiser. Destroyers > Submarines > Light Cruisers > Air > Capital ships > Screens. The aircraft facilities take up cruiser slots that could be used for more firepower. To add modified equipment: Create a equipment variant. Pacific Fleet. The Organization of the Atlantic Fleet, effective upon receipt, is set forth in Enclosure (A). Hoi4 mods enabled but not working Hoi4 mods enabled but not working Hoi4 Free Download. Playing as Ireland, managed to grab Northern Ireland and join the Axis, was wondering which spirits were the best for Submarines only. Features-Over 1200 new modules for the ship designer,. New modules can be unlocked in decision menu. federated insurance jobs near hamburg. A light cruiser cost about as much as three destroyers; Destroyers have far better submarine attack and also better evasion (and may be the only ship that can spot submarines). Even then, at any given level of production, you're making 18% more DEs, making about 6 escorts per 5 fleet destroyers. Good enough. ASW destroyer template? 450 hours in and still need help with naval strategy and designs. e. It enhances Search & Destroy for capital ships, submarine detection for screening ships, and bonuses. The 1940 and 1944 submarine templates have the exact same and better range as the Cruiser submarines and better overall stats as well. They were small, often cruiser-sized warships that sacrificed speed and range for. Multirole boats (aircraft hangars + minelayers + snorchels) I got these things as romania by licence producing my own variant on a. Submarines should only be used in convoy raiding and not in battles. r/hoi4. it's light cruisers that destroy screens a. - The submarines spam is amazing for singleplayer is low effort, effective and pretty set and forget. Sub provide the ability to convoy raid. 2. Just as the Kingdom was a unification of various states in the Italian peninsula, so the Regia Marina was formed from the navies of those states, though the main constituents were the navies of the. A light carrier is just a carrier with fewer hangar modules (and thus considerably cheaper), an anti-aircraft cruiser is just a regular cruiser that mounts dual-purpose main guns (which perform somewhat poorly. They are practically the same as the 1940s Sub in terms of slots, but can add reconnaissance or fuel tanks instead of extra Torpedo Tubes. and also naval invade from an island in the middle of the pacific. And as a Minor that is a problem. #hoi4 #news #HYPEA closer look at the new Dev Diary with a look at some changes to the Naval aspect of the game! A NEW DLC is in the works!Dev Diary: -Submarines can be forced to reveal themselves by the enemy's submarine detection stat. ago. 6Politics. Now it's time to design your LIGHT CRUISER. They stand out in the fact that they can use two very special modules in their slots. My sub fleets are just death stacks of submarines where I just make infinite subs and assign them to fleets. What Are Submarines Used For Hoi4?Snorkel for subs, radars for cruiser submarines. Enemy ships in a region with mines are at risk of taking severe damage - the more mines, the greater the risk. Captured documents had previously provided a complete list of official Navy announcements of new construction and conversions (TATSU) from 5 February 1941 to 10 May 1944. "Sortie Efficiency" is a direct multiplier to how many attacks your naval bombers will make. I recently watched Hammotimes beginner series and in his Navy video he mentions a "sub spam" method in which you produce a load of T1 subs and leave them on convoy raiding with auto repair etc. 9 in) guns, patrolled areas distant from their North Sea bases to sink Allied merchant shipping as part of an effort to end World War I by starving the United Kingdom of Great. Possible additions-Further hull types, such as Escort (to cover Corvettes and other light craft). Vary the appearance of icons in HoI4 in order to depict unit strength. Japan starts with a pretty large amount of old destroyers and submarines (early hulls). The destroyer patrols that kill subs get absolutely manhandled by Cruisers. His original speed is 36 by the way but doing mission on the baltic made it go down to around 11. 380K subscribers in the hoi4 community. The Type IX Class of submarines is another class of submarines with many produced just like the Type VII. Alternatively, use a small strike fleet that includes 1 or more carriers (since aircraft are quite strong against submarines). So 1944. India Fleet. 0 unless otherwise noted. These are Carrier, Battleship, Cruisers, Destroyer, and Submarine, respectively. I am an American and when it comes to WW2, we show up late. In the end airforce >>>>> all in HOI4. -New Carrier Hybrid Ship Types for Heavies, Cruisers, and Submarines. The conference started. ship : screens) Of course I use BC and/or BB. 2*(1+12. These added flight decks can be applied to any Tier 1 Heavy/Super Heavy, Tier 2 Cruiser, and Tier 3 Submarine hull or up. Players are able to pick hulls and outfit them with various modules, such as: engines, supporting systems and weapons. 1. Submarines ; Navies consist of one or more fleets which has one or more Task Forces,. 9. These added flight decks can be applied to any Tier 1 Heavy/Super Heavy, Tier 2 Cruiser, and Tier 3 Submarine hull or up. Torpedo I (533mm) Engine III (4,400hp) Torpedo I (533mm) or as if you took the cruise submarine focus Early Submarine. The tank destroyer is focused on armor and piercing. You could use roach destroyers for the job, but their detection is pretty poor, so you’d need a bunch extra. 10. They are hard for AI to detect, they have cheap production cost, long range, decent attack. Carriers are in an interesting spot. It enhances Search & Destroy for capital ships, submarine detection for screening ships, and bonuses for all classes, although subs seem least favored. Cruiser Submarine - A crappier 1940 Sub. Screen Light Cruiser- Should be used as screen ships when paired with CAs and BBs. If they start responding with Heavy Cruiser patrols (because the AI isn't THAT stupid. hoi4 battlecruiser design 23 Feb. Greetings, I am a game designer new to the HoI4 team. The destroyer patrols that kill subs get absolutely manhandled by Cruisers. This mod adds Cruiser Submarine Surcouf to the Game. While most modules. Not a huge savings but one that adds up. 1944 Carrier Battleship Designs The backbone of any strike force is the battleship. And you have lots of ships. It can’t really stop battleship guns, it’s expensive to build and takes a long time, and it slows the ship down (making it more vulnerable to heavy guns and torpedoes). With no armor and max speed, your ships are hard to hit, reducing losses (cruiser armor sucks anyway). Setup a corridor of allowed naval regions across the invasion and put all cruiser subs to patrol it and rest of naval forces on. Not at a flat 90 for not beating the value. While our sterling boi on the Swedish Subs don’t require mini explosions to turn the propeller. the extra gas tanks. Description:Adds Light, Medium, and Heavy gun modules for Submarines. They stand out in the fact that they can use two very special modules in their slots. Sometimes I'll put 2-3 on a light cruiser specially for fleet combat, but those take longer to build. In hoi4, naval trade is more expensive, because you need convoys, while for land you need nothing. I personally divide my subs into 5 groups and set each group a target strength of 20 subs. Shown is the German SMS Helgoland. they were of such wildly varied types, it's hard to come up with a basic set of. Carriers make big ship go boom. lillelur • 1 yr. I like putting recon planes on cruiser submarines as well. 6xCarrier Hull: 2. People have built ONLY torpedo cruisers and destroyed larger mixed fleets but adding a few battleships is still a good idea. They actually work better without armour. Each mission has a corresponding hotkey . Since AI. and I have the 1940 submarine and destroyer hulls. Large Cruiser, 1945 Submarine Hull, Submarine Cruisers 1 & 2, Submarine Carrier and Midget Submarine. ago. Kaiserredux is a Hearts of Iron 4 Kaiserreich standalone fan-fork branching off from the original KR lore to bring players a more interesting experience, with more paths and options to choose. The higher it is, the higher the chance a submarine will get revealed. Hoi4 Naval Guide: Classes. After playing around with different scenarios in HOI4 I realised that there are what appear to be something wrong with the alternate paths for Greece. 1 update. Specialized patrol fleets can massively increase the effectiveness of wolf packs. Originally posted by Random: depends on the size of your primary fleet. Heavy Cruisers in HOI4. Along with an event for ether France to give them back their Medium Submarine Gun and Cruiser Submarine techs if they stop strictly following the London Naval Treaty. Two. 'War Navy') was the navy of Nazi Germany from 1935 to 1945. Battleship: provinces, or alternate names of Japan. Cruiser submarines. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by…Surcouf had the largest guns of any cruiser submarine. 11. Any advantages for CS ? Catapults. ; About Hearts of Iron 4 Wiki; Mobile view But the cruiser submarine can fit scout planes on it, won't it make it a effective stealth scout? for patrol mission. Jump to latest Follow Reply. From what I know subs are fantastic if used in small "wolfpacks" of 3-5 subs per fleet. I then clicked save when I had finished. The thought of a submarine using those cannons to engage two battleships is just comical as cannons on submarines, even on cruiser submarines, were intended to sink enemy convoys and their escorts in some. Hull Types: Battleship Hull: 2. 1. Set you sub fleet to engage at high risk, medium repair priority and enable automatic split off. I will make a squadron like that: 20 cruisers submarines with 2 reco. #2. The only benefit is an extra torpedo tube. ’. Navy is pretty easy tbh, 4 Carriers (they’re the most important so make sure they’re all deck space and as modern as possible, then just build 8 capitals and as many light cruisers and destroyers you can get. The Cruiser Submarines are subs that can be used by Japanese and French players from the start of the game or by unlocking it via the German Focus Tree or American Focus Tree. 1940 CS: I-400 Class (Cruiser Submarine) 1940 DD: Yugumo Class (Torpedo Destroyer) 1940 DD: Akizuki Class (Gunboat) 1940 CL: Agano Class (Torpedo Cruiser, by focus) 1940 CV: Shokaku Class. Wiki Beginner Guide. Again, stripped to minimum requirements on weapons, crammed with spotter planes and Radar. 1) Subscribe to download the map. 4) In multiplayer, if a host wan. Against other tanks, the division is only 4% hard so their hard attack. - Build a lot of cheap level 1 submarines. It was decided on 1 August 1905. Operating in squadrons of 6 on convoy escort. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. 12. They are more expensive, slower, more visible, and less reliable, but I find its always nice to have one or two around for that spotting. 135842380 - Fix for wrong event being fired from SAF decision. (2-4) or BC (Battle Cruiser) x(1-2), CL x(4-7), and DD x10 is a fleet composition to be reckoned with. The issue with making bigger patrols, ones designed to engage, is that they end up weakening the strike fleet by x ships, and they get whooped by enemy strike fleets. Red variants in the picture means the ship is a capital. Despite the nerf of not being able to fit a light battery on a heavy cruiser, they are still the meta. Split into 3-4 task forces of submarines under an admiral, preferably one with Bold trait and then the Sea Wolf earned trait followed by the Spotter or Superior Tactician earned traits. (can construct avg 2-4. the reason you build light cruisers as any naval power (uk. They fixed that particular tech to have an icon and a. Destroyer Hull: 1x. For building up wider Naval superiority Destroyers, Light Cruisers and a few carriers per fleet (with 60/40 split towards Naval Bombers) will wreck most AI fleets. The convoy escort gives +30% escort efficiency, which is pretty good because it lowers the number of escort ships required, and +20% sub detection for DDs. +25% potential submarine detection bonus for The Raj. Sonar is litteraly useless on this ship as it can't attack submarines anyways. Justify on Mexico right from start, meanwhile build around a dozen long range cruiser submarines. As a heavy gun carrier, the panzerschiffe is faster with 5x the range (7500, longest in the game, a close second being cruiser submarine with fuel tanks at 7k). Base refit cost for an early cruiser with 1x AA and lvl 1 armor is 1800*0. We have sought to change that and make them worthwhile to build. A Heavy Cruiser and a few Light Cruisers will eat a 6-Destroyer sub patrol for lunch, while suffering very little damage themselves. I'm not sure off hand which nations even get access to them, all I know is that Germany gets through through a focus, and Japan starts with them unlocked. The Kriegsmarine was one of three official branches, along with the Heer and. An updated, searchable list of HOI4 equipment names to cheat codes conversions. So your best option are Destroyer's and Submarines. Man the Guns Extended adds new surface warship and submarine hulls as well as over 20 new ship modules greatly expanding ship customization options. The navy is one of the most elusive and incomprehensible aspects of HOI4 to players new and old alike, for a variety of reasons. Snorkel for survivability, radar for efficiency. Battleships. It's not hard to come up with a few easy mechanics that could correct this, in the process making navy a bit more important. Subs are the best scouts, best convoy raiders, and best minelayers. HOI4 Special: Subs with snorkels, lots of Naval bombers. -Torpedoes are affected by screening. Historically they held a medium cruiser battery, however in hoi4 they do not. The major navies began building torpedo cruisers shortly after the invention of the locomotive Whitehead torpedo in the 1860s. If the weapon can not pierce the enemy armor, damage is reduced by up to 90%, scaling with the ratio between the two. The United States Navy ended the war as the worlds largest and most powerful navy - a title they have stubbornly clung to since then. The other thing you could do is. Adding/Changing Modules When adding stuffs to an empty slot or changing between. submarines can only really kill capital ships well but thats if theres a good amount of submarines and only a few capitalships (No screens or else subs will get massacred, even in a doomstack) but going down the submarine doctrine tree can make the subs really good at massacring convoys. RPM for HOI4 is an update of the original Realistic Progression Mod (RPM) for HOI3. But you can't hit Screens with submarines. 1) The difference between 1936 submarine and a 1940 submarine with snorkel and designer is substantial (equal doctrines). Front 1. Though designs will help you a lot, you will also need to know a bit about how naval warfare works in HOI4 if you want to win. Current HOI4 Version Supported: Barbarossa v1. The only benefit is an extra torpedo tube. In contrast, no armor is free and keeps the ship faster, which helps it avoid heavy guns and torpedoes. The Regia Marina was established on 17 March 1861 following the proclamation of the formation of the Kingdom of Italy. hoi4 torpedo cruiser light or heavy 23 Feb. Especially given, as you mentioned, the historical production level of 3 submarines for a total airfleet of 9 M6A1 Seirans, themselves subpar aircraft with a max payload of 1 Type 91 torpedo or 2x 250lb bombs. - Their main weaknesses is naval bombers but the AI doesn't use it properly. Not a huge savings but one that adds up. Designed a 1936 destroyer: engine 2, x2 depth charge thrower, x1 light battery 1 and sonar 2… with no torpedoes, no fire control, and no AA. . . 4. It’s just extremely effective, and safe. Make them fast and have a lot of surface detection on them. HOI4 is an amazing game tha. [Edit:] if you expect them to detect and engage subs, they need some ASW too. 8x. In past versions of HoI4, submarines have not really pulled their weight. Large Sandbags. Also the submarine you cited could carrier a whopping total of 3 planes, which wouldn't make much of a difference. But don't. By 1940 tech level, the DEs cost 1150 and the DDs cost 1900. The first design we will be testing is spam of a light cruiser design (no armour) with a 1:1 ratio of roach destroyers as well. As well as Anechoic Tiles, Radar/Snorcal Combination, and unlocking Anti-Air for submarines. Minelaying. 3 command power while mission is active. With no armor and max speed, your ships are hard to hit, reducing losses (cruiser armor sucks anyway). Diesel engines are loud. How to load and play workshop maps. Those are the extra fuel tanks and the float planes. The weaknesses are enemy airpower, good ASW cruisers, or destroyer spam (but destroyers only deter and not kill). However Destroyer spam is a Drain on manpower because they get killed of pretty fast when fighting against a good navy. They are more expensive, slower, more visible, and less reliable, but I find its always nice to have one or two around for that spotting. Naval support technology. Submarines OP. The number of mines the ship can put into the sea per hour when assigned to do so. Given you asked the question, you will be happy to know that above the list of nuclear missiles, there are two tabs: click the tab on the right which should display the list of CRUISE MISSILES. While most. Works the same way as Surface Detection and Visibility, (see above) but exclusively for submarines. S. A 1940 cruiser hull can also mount the same number of torps anyway. It splashes up into the air and crashes straight through a. If there's nothing else to be taken away from this, it's that battleships, battlecruisers, and carriers are such a high order of magnitude above their contemporaries in terms of providing naval supremacy that their existence. Carriers. Battery and 2 or 3 Second battery, Armor lv1 or lv2, Max engine. ” This sub is a sort of tech 2. You can only kill submarines by spotting them first! The best way to kill Submarines (especially 1940 Submarines) is to use a Spotting Cruiser as a spotting task force, in combination with Depth-charge Destroyers. If you only have battleships vs only cruisers, battleships are fast enough to outrun submarines and they don't have the spotting to see them so as soon as the submarines engage the battleships in a battle, the battleships keep moving and the battle instantly ends. The Cruiser Submarines are subs that can be used by Japanese and French players from the start of the game or by unlocking it via the German Focus Tree or American Focus Tree. HOI4 uses the reliability stat to determine the probability of receiving a critical hit so MTG-X's dazzle camouflage module boosts that stat while also increasing surface visibility as a penalty since any ship donning the camouflage is so conspicuous. Oooo. SS Submarine – cheap, slow, limited loadout options; SS Cruiser Submarine – cheap, unique to a few countries, slow, special loadout options. 9 Avalanche). Cruiser level armour only works against light attack, which as long as there is 1 screen between your heavy cruiser and the enemy, they are not going to get shot by. CorpseFool • 2 yr. And submarine warfare is all about being the quietest. frothy_diarrhea • 1 yr. It seems like spamming destroyers and submarines is the new meta, and since you get get some ridiculous 60-knot destroyer configurations with newer hulls I’m not sure it makes much sense to refit any of the older ones. A torpedo cruiser is a type of warship that is armed primarily with torpedoes. The French cruiser submarine in Kaiserreich is the real French Surcouf class cruiser submarine which had two 203mm cannons. Their role was analogous to surface cruisers, cruising distant waters, commerce raiding, and scouting for the battle fleet. Cruisers. Surface Raiders have higher kill rates because they have higher surface detection to find convoys. g. Reference HOI4 Dev Diary - New Naval Combat "Battle-lines" Forum:1133625. Subs - Patrol: Experimenting w throwing in fleets of three Cruiser subs set to low risk with extended range and spotter planes to help find enemy fleets in deeper zones. Available only with the Man the Guns DLC enabled. DDs and CLs are the only ships with a reasonable submarine detection and only DD, CL and NAV (from e. Submarines will only target screens when set to High risk engagement rule. r/hoi4. Go to hoi4 r/hoi4. WARNING: This Cruiser receives a -25% Attack/Defense and Movement in Shallow Waters. The submarine tree is a standard submarine tree for convoy raiding, not very powerful. My little group of four (well in the picture the 5th was just created) light cruisers is decimating the entire US Navy, Royal Navy, and Canadian Navy virtually alone with no airpower. The roach destroyers spread hits around and serve as tanks in that sense. Convoy raiding: Submarines. Never miss a thing. Multirole boats (aircraft hangars + minelayers + snorchels) I got these things as romania by licence producing my own variant on a. This is the well-rounded general purpose set of naval doctrines that most substantial navies used. The United States Navy ended the war as the worlds largest and most powerful navy - a title they have stubbornly clung to since then. Seeking to address issues not covered in the 1922 Washington Naval Treaty, which had created tonnage limits for each nation's. -Light, Medium, and Heavy Gun Turrets for Submarines-Events to bypass some "Crazy Idea" decisions for Japan, Netherlands/Germany, and France Their heavy cruiser always work well against the american fleets and even have two torpedo chutes. Defeat the China before 1939. Edit: Submarines start with 2500 range, and 1936 ones have 4000 range. A major like those mentioned before would use scouts of 10destroyers 2LC while the remaining des/lc would remain with your strike fleet to screen. Enclosure: (A) United States Atlantic Fleet Organization. I'm also unsure if there are hidden modifiers at play. You could add some mot artillery or rocket to increase the soft attack. 6) Escort group/minesweeping. These added flight decks can be applied to any Tier 1 Heavy/Super Heavy, Tier 2 Cruiser, and Tier 3 Submarine hull or up. Also add monitors!! (Destroyers with a heavy battery)Got back into HOI4 recently and this time around i'm really invested in learning and pushing for my first world conquest/win. It's allowed me to destroy significant parts of any enemy navy with comparitively minor effort. So i use the heavy gun, superstructure, sloped armor, welded armor etc. I am building up a decent sized navy with a focus on submarines in the early game to cut of vital trade routes to the ally powers. Bleedmore's post isn't exactly new information. 5%). r/hoi4. Go on google and type in hoi4 navy guide. Midget subs would be tougher. Avrora, IPA: [ɐˈvrorə]) is a Russian protected cruiser, currently preserved as a museum ship in Saint Petersburg. One role of Capital Ships is to act as a health pool and increased armor increases that capacity. ULTIMATE Submarine META PRO Guide - HOI4 Meta Navy Guide00:00 Subs!00:23 Why subs are broken01:36 Lets make a submarine04:09 Getting started07:44 Trade Inter. Sometimes this is a focus, other times it’s a reclaim core state option, and others still it’s simply: ‘Justify War Goal. #3. Carriers. 4x. Early Destroyers and Submarines takes about 10 days to upgrade the engines to tier 2, here I guess this is the exception. 5%). The new cruiser submarine I (Surcouf) as well as the cruiser submarine II now can support. Meta if you're a minor or have no naval production in the beginning = submarine and naval bomber spam. So while navies are fun for 'shts'n'giggles', and occasionally you need a few ships for invasions, if you're asking for what is 'effective' its air. -90 New Submersible Gun Battery modules for Submarines. If this is your thing, check out my. Heavy Cruiser Light Attack spam is the current naval meta, especially in Multi-player. You need to group all of your units. I love the comments of Dankus Metacus tryhard kiddos saying that navy is trash and that you should play minmaxing your air force instead. The two german minelayers indirectly killed a good number of ships in my last run. You can convert battleships and cruisers into carriers. . Destroyers are about 1/3 the Ainti-Air strength of a Light Cruiser, which is the most cost-effective ship for AA (outside of a carrier with fighters). They can have 30-40 dockyards building submarines at the end of 1940. The balance of mec/mot/tank/TD is put to you, but you should really only use 1 TD. 0 unless otherwise noted. For more information on the background of naval development in Kaiserreich, see the following article: Naval history and development since the Weltkrieg. The CLs should be well-rounded with radar and even more than one catapult. If they have too many screens, you will need to use surface raiders to kill their screens too. Used for balance. 0 for HOI4 1. Go to hoi4 r/hoi4 • by. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio.